"Goblins Don't Play Video Games" by Debbie Dadey is a delightful children's book that takes readers on a thrilling and humorous adventure with best friends Eddie and Adam. The story revolves around the discovery of a mysterious video game called "Git Along Little Goblins," which transports the boys into a fantastical world where goblins exist and mischief abounds. Throughout the book, they navigate both the virtual and real worlds, encountering magical creatures and solving riddles.

Dadey's storytelling skills are evident in her ability to blend action, humor, and suspense seamlessly. The plot is engaging, filled with unexpected twists and turns that will capture the imagination of young readers. The author's vivid descriptions of the goblin world and its inhabitants bring the story to life, allowing readers to envision themselves alongside Eddie and Adam.

One of the notable aspects of the book is the strong friendship between Eddie and Adam. Their bond is tested as they face various challenges, but their loyalty and teamwork ultimately help them conquer obstacles. This positive message about the power of friendship adds depth to the narrative and imparts valuable values to young readers.

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Additionally, the book emphasizes important lessons about responsibility and the consequences of one's actions. Eddie and Adam quickly realize that their choices within the video game have real-life repercussions, prompting young readers to reflect on their own decision-making processes. It encourages them to consider the potential impact of their actions, fostering a sense of accountability.

In conclusion, "Goblins Don't Play Video Games" is an entertaining and thought-provoking book that will capture the hearts of young readers. With its captivating plot, lovable characters, and valuable life lessons, this book is a valuable addition to any child's reading list. Debbie Dadey succeeds in creating an imaginative and enjoyable adventure that will keep children engrossed until the very last page.

What are readers saying?

"Goblins Don't Play Video Games" by Debbie Dadey has garnered mostly positive reviews from readers. The book follows the exciting and humorous adventures of Eddie and Howie, two friends who come face to face with mischievous goblins that have taken control of their beloved video game. Here is an overview of the feedback provided by readers:

1. Many readers found the story captivating and entertaining, appreciating the fast-paced plot and the infusion of humor throughout the book. Eddie and Howie's characters were especially well-received, with readers relating to their friendship and their adventurous nature.

2. Reviewers highlighted the valuable lessons conveyed in the book, such as the significance of teamwork and the potential risks of excessive video game playing. They commended the author for presenting these positive messages in a fun and relatable manner that children can readily understand.

3. The illustrations in the book received praise from readers, who enjoyed the vibrant and detailed artwork. Many felt that the illustrations enhanced their reading experience, particularly for younger readers who may be more visually-oriented learners.

4. Some readers noted that the book effectively engaged reluctant readers. It was considered an excellent choice for children who might not typically enjoy reading, as the engaging storyline and relatable characters captured their interest and kept them engrossed.

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